Esta tier list de gear classifica cada item RECLONE por impacto de sobrevivência por Token gasto. Rankings refletem o meta atual após Gun Update e Gear Update 63, priorizando evasão do Hunter e conclusão de missão sobre combate e cosméticos. Use esses rankings para priorizar compras na loja pré-run quando orçamentos de Tokens são limitados.
S-Tier — Obrigatório Toda Run
Track-o-Matic (89 Tokens) e Torch (89 Tokens) formam o núcleo inegociável de todo loadout RECLONE. Track-o-Matic fornece detecção de entidades que previne emboscadas do Hunter. Torch fornece visibilidade em corredores escuros onde 90% do gameplay RECLONE ocorre. Custo combinado: 178 Tokens — financie estes antes de qualquer coisa.
A-Tier — Altamente Recomendado
Flares (49 Tokens) permitem coordenação de equipe por marcação de área. Zoom-Ola (65 Tokens) fornece velocidade de fuga de emergência. Ambos são fortemente recomendados para setores Beta, Engine e Crew. Variantes cosméticas golden de itens S-tier e A-tier também classificam A-tier — mesmos stats, aparência premium.
B-Tier — Situacional
NF-27 Viper e S.T.C. oferecem opções de combate e táticas que raramente superam stealth. Compre só após itens S-tier e A-tier cobertos e Tokens excedentes. Tiros atraem o Hunter — esses itens existem para emergências reais.
C-Tier — Pule a Menos que Queira Flex
Compras puramente cosméticas sem função de sobrevivência além de equivalentes A-tier. Compre só quando loadout estiver perfeito e Tokens transbordarem de extenso resgate de códigos e farm.
S S-Tier — Must Have
Torch
89 TokensStandard flashlight for navigating dark corridors aboard the NVX-Orion. Essential for spotting objectives, teammates, and hazards in unlit sections of the ship.
Buy every run. Visibility is the foundation of survival on the derelict research vessel.
Track-o-Matic
89 TokensEntity tracking device that reveals nearby threats on your HUD. One of the most valuable tools for anticipating Hunter patrol routes.
Pair with crouch-walking to maintain stealth while knowing exactly where the Hunter is.
A A-Tier — Highly Recommended
Golden Torch
89 TokensPremium cosmetic variant of the standard Torch with golden styling. Same functionality as the base Torch with exclusive visual flair.
Purely cosmetic unless you prefer the golden aesthetic for screenshots or flex value.
Blue Flare
49 TokensThrowable light source that illuminates a wide area temporarily. Useful for marking locations, signaling teammates, or lighting rooms without committing to a fixed beam.
Carry at least one flare for team coordination in multi-floor sectors.
Green Flare
49 TokensAlternative flare color with identical mechanics to the Blue Flare. Green flares help distinguish your markers from other players in squad runs.
Assign flare colors by role so your team knows who placed each marker.
Zoom-Ola
65 TokensTemporary speed boost consumable that lets you sprint away from the Hunter or reach objectives faster during timed windows.
Save for emergency escapes. Sprinting generates noise, so use only when you have a clear path.
Golden Track-o-Matic
89 TokensGolden cosmetic variant of the Track-o-Matic with identical tracking functionality.
Same stats as the standard Track-o-Matic. Choose based on appearance preference.
Golden NF-27 Viper Skin
Code: SURGEExclusive golden skin for the NF-27 Viper obtainable via the limited SURGE promo code. Only 100 redemptions available worldwide.
Redeem SURGE immediately if you want this skin — limited global uses with no fallback reward.
Blue Neon Bundle
299 TokensPremium bundle including Blue Neon Track-o-Matic, Torch, S.T.C., and Reclone cosmetic variants. A complete neon-themed loadout.
Best value if you want multiple neon skins at once rather than buying individually.
B B-Tier — Situational
S.T.C.
VariesSpecial tactical equipment available in the pre-run shop. Part of the core gear lineup alongside Track-o-Matic and Torch in premium bundles.
Evaluate your token budget before purchasing alongside mandatory survival gear.
NF-27 Viper
VariesPrimary firearm introduced in the Gun Update. Provides a last-resort defense option against entities, though stealth remains the preferred strategy.
Gunfire attracts the Hunter. Only fire when escape is impossible through stealth alone.